#include "gui/objects/segments/GUIRoadArrow.h"

namespace gui {

GUIRoadArrow::GUIRoadArrow(RoadSegment* roadSegment) :
	GUIRoadSegment(roadSegment) {
	this->setTexture("res/img/road_arrow.bmp", 0, 0, 255, true);
}

GUIRoadArrow::~GUIRoadArrow() {

}

}
